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handle timeout errors
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parent
2373a7b19c
commit
c52a908064
2 changed files with 17 additions and 8 deletions
4
.vscode/settings.json
vendored
Normal file
4
.vscode/settings.json
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@ -0,0 +1,4 @@
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{
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"python.linting.pycodestyleEnabled": true,
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"python.linting.enabled": true
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}
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@ -235,22 +235,28 @@ class Events(commands.Cog):
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if message.author.voice is not None and message.author.voice.channel is not None:
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voice: discord.VoiceClient = None
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if message.guild.voice_client is not None:
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console.log("Disconnecting")
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try:
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await _dc(message.guild.voice_client)
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except discord.HTTPException:
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pass
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console.log("connecting")
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voice = await message.author.voice.channel.connect(timeout=10, reconnect=False)
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console.log("connected")
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try:
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voice = await message.author.voice.channel.connect(timeout=10, reconnect=False)
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except asyncio.TimeoutError:
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region = message.author.voice.channel.rtc_region
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console.log(
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"Timed out connecting to voice channel: {0.name} in {0.guild.name} "
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"(region {1})".format(
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message.author.voice.channel,
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region.name if region else "auto (unknown)"
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)
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)
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return
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if voice.channel != message.author.voice.channel:
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console.log("moving")
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await voice.move_to(message.author.voice.channel)
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if message.guild.me.voice.self_mute or message.guild.me.voice.mute:
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await _dc(voice)
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console.log("disconnecting bad")
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await message.channel.trigger_typing()
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await message.reply("Unmute me >:(", file=discord.File(file))
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else:
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@ -263,9 +269,8 @@ class Events(commands.Cog):
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if e is not None:
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console.log(f"Error playing audio: {e}")
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console.log("sourcing")
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src = discord.FFmpegPCMAudio(str(file.absolute()), stderr=subprocess.DEVNULL)
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console.log("Playing audio")
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src = discord.PCMVolumeTransformer(src, volume=0.5)
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voice.play(
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src,
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after=after
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